I've been hoping for a long while that bad performing PC ports would become a thing of the past, but over the last few years, that hasn't panned out. The biggest examples of recent games are Rise of ...
Originally planned as a Skyrim-like open-world game, set in the Pillars of Eternity universe, Avowed eventually transitioned into being semi-open. By that, I mean lots of very large, open levels, all ...