You might have a tiny game of catching falling fruit when picking berries, or need to spin a sword in the middle of the tile to fend off invading pixels. There’s a teeny hunting minigame of firing ...
“The idea for Romestead largely comes from our love for the town-building and survival genre,” says Sam Bloom, Co-Founder and Developer at Beartwigs. “We wanted to create a game that would ...
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