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The Line, and the idea was so novel it became an instant cult classic – even if the sales weren't there to match the praise. These are the best FPS games on PC. But if you missed Spec Ops the ...
Spec Ops: The Line writer Walt Williams told a GDC audience that violent games are "creatively too easy", calling on the industry to produce more diverse stories. "We're in an industry full of ...
“Makes no sense,” tweeted the game’s director, Cory Davis. “Especially because the themes portrayed in Spec Ops: The Line are more relevant now than ever.” In 2012, Spec Ops was not at ...
Spec Ops: The Line will go down in history as one of the best stories ever told in gaming, and one that pushed the boundaries of storytelling in games. The game was purposely packaged as a run-of ...
In a statement shared with Eurogamer, a 2K spokesperson said: "Spec Ops: The Line will no longer be available on online storefronts, as several partnership licenses related to the game are expiring.
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. On the tenth anniversary of Spec Ops: The Line, a look back at a ...
All the Latest Game Footage and Images from Spec Ops: The Line Spec Ops: The Line takes place beneath a sea of sand, deep within the Arabian Desert. In the game's fiction, the once-opulent city of ...
Spec Ops: The Line compared on Xbox 360 and PlayStation 3. Use the full-screen button on the bottom-right of this window for full 720p resolution. The game world itself provides much in the way of ...
How Walt Williams, Cory Davis and Richard Pearsey made a war game into something like art. This article contains discussion of specific plot and story “spoilers” from Spec Ops: The Line.
"We wanted to see if we could make a game where the moment-to-moment violence was meaningful," Williams said of Spec Ops: The Line. "If violence was going to be meaningful, we needed to plant a ...
If I were to be in full sprint and attempt ... ask yourself as you play Spec Ops: The Line, and ultimately, it's the questions you will be left to answer when the game concludes.
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