News

June 23, marked the 25th anniversary of what can convincingly be described as one of the best games of all time. Deus Ex, ...
I n looking back over 2024 I am compelled to note that in May of this year John Romero, he of making Doom and helping cement the very genre of the first person shooter fame, said that "gib" is ...
John Romero’s life seems so well documented, you’d be forgiven for thinking there were no more stories to tell. However, his long-awaited 384-page autobiography, Doom Guy: Life in First Person ...
When John Romero and John Carmack first figured out how to get LAN multiplayer running on the original Doom, deathmatching ...
John Romero mentioned his love for Tom Clancy's Ghost Recon Breakpointin a 2021 Screen Rant interview, where he claimed that he "can't say enough about it."He's doubled down on the sentiment in ...
John Romero could be ordained as Pope, and people would still come up at mass and ask him about the early days of id Software and Doom. One of the key figures in early FPS history and by far the ...
John Romero's brutal megawad Sigil 2 has formally chainsawed its way into Bethesda's Doom + Doom 2 remaster; John Carmack celebrates Quake's induction in the Videogame Hall of Fame: ...
John Romero remembers the moment he realized what the future of gaming would look like. In late 1991, Romero and his colleagues at id Software had just released Catacomb 3-D, ...
John Romero and id Software’s early dabblings in attempting to pitch PC ports to Nintendo are well-documented at this point, but Romero shared in a recent interview that there are still some ...
One of Doom’s original creators, John Romero, has praised Xbox Game Pass in a recent interview, saying he believes the service removes barriers for people who can’t access certain games ...
Even John Romero is worried about Joy-Con drift on Nintendo Switch 2, so here's hoping those "not Hall effect sticks" hold up better than the originals. Story by Austin Wood • 1w.