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A former lead writer at BioWare explains how the teams behind the studio's two major franchises worked largely separately and ...
According to Gaider, the staff working on these two franchises didn’t get along, creating a divided environment within the studio. Gaider said, “For a long time it was basical ...
According to former lead writer David Gaider, tension between dev teams led to friction at BioWare. Former Dragon Age series ...
The Boss Moves series of articles continues, and this time we're playing dream boss to five more of our favourite developers.
A new Mass Effect update has some good news for fans worried about the game's future and the future of BioWare.
Dragon Age: Origins lead writer David Gaider has revealed in a post on BlueSky that there was friction between the Dragon Age ...
Yet this didn't really solve things, and I had no idea until I got to the [Anthem] team. The team didn't want me there. At all." Gaider says he had been specifically asked by BioWare management to ...