During a recent investors call, EA CEO Andrew Wilson talked about how Dragon Age: The Veilguard failed to meet ... than a few thousand players by the end of its run. BioWare is currently gearing ...
There is really no getting around the fact that BioWare is in dire straits at the moment, now at the end of a decade ... mainly focused on the Dragon Age: The Veilguard team.
Electronic Arts (EA) confirmed its lower-than-expected results for its latest quarterly earnings, mainly attributed to a rough start for “Dragon Age: The Veilguard” and “EA Sports FC 25 ...
EA/BioWare owns the IP but you can't own an idea' Is this the end of Dragon Age? Veilguard was good, but BioWare needed an all-timer, and I'm nervous about what's next ...
This is not the first time I’ve written about a video game that appears to have been sent out to die, and I predict it will ...
Dragon Age: The Veilguard might have sold more copies and made more money for EA if it had been a live-service game, the publisher's top brass appear to have suggested. Speaking to investors last ...
In a new financial earnings call, EA CEO Andrew Wilson appears to imply Dragon Age: The Veilguard flopped because it isn't a live service game.
EA has suggested that Dragon Age: The Veilguard would have performed better as a live-service game. Despite some positive feedback, The Veilguard failed to meet EA's sales expectations by 50%.
According to Andrew Wilson, the CEO at EA, one of the reasons why Dragon Age: The Veilguard didn't meet its internal sales expectations could be because it didn't ship as a live service product.
Some results have been hidden because they may be inaccessible to you
Show inaccessible results