This is not the first time I’ve written about a video game that appears to have been sent out to die, and I predict it will ...
The Veilguard publisher EA has implied that the game would have performed better as a live-service title. Released in October ...
In a new financial earnings call, EA CEO Andrew Wilson appears to imply Dragon Age: The Veilguard flopped because it isn't a live service game.
In the wake of Dragon Age: The Veilguard failing to meet EA goals with only half of the players it wanted, EA CEO Andrew Wilson is reflecting on why that happened. And his explanation is truly ...
Dragon Age: The Veilguard might have sold more copies and made more money for EA if it had been a live-service game, the publisher's top brass appear to have suggested. Speaking to investors last ...
Now, Dragon Age: The Veilguard reportedly did half the “engagements” EA wanted, just 1.5 million (and with EA Play, that’s not even sales). Reviews were okay, and many Dragon Age fans did in ...
During a recent investors call, EA CEO Andrew Wilson talked about how Dragon Age: The Veilguard failed to meet financial expectations and why he believed it didn’t land with fans. Ultimately ...
TL;DR: Following the disappointing sales of Dragon Age: The Veilguard, EA says it will "reallocate resources" and focus more on its "highest-potential opportunities." It sounds like singleplayer ...
Electronic Arts (EA) confirmed its lower-than-expected results for its latest quarterly earnings, mainly attributed to a rough start for “Dragon Age: The Veilguard” and “EA Sports FC 25 ...
According to Andrew Wilson, the CEO at EA, one of the reasons why Dragon Age: The Veilguard didn't meet its internal sales expectations could be because it didn't ship as a live service product.