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The June 2020 PS Now update was confirmed in full by Sony a while ago now, but there’s a little surprise in store for subscribers – Tales of Zestiria has now been added to the lineup.
Tales of Zestiria offers something new in the form of a unique, more element-focused battle system and an interesting new race. However, this is about as far as the game went to hold my interest.
Tales of Zestiria 's heroes speak in tones of excitement about the landscapes around them. They're eager to explore castles, ruins, and unknown lands, despite the dark threats looming on the horizon.
Tales of Zestiria is now available for PlayStation 4, PlayStation 3, and PC. Namco Bandai provided GamesBeat with a review copy of the game for the purposes of this review.
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As with Tales of Xillia and Xillia 2, Zestiria's look can be impressive yet also underwhelming at times. Areas such as the Seraphs' village, for example, feature lush landscapes and striking views.
Is Tales of Zestiria another series step towards irrelevancy, or has enough changed in its PS4 debut to make it worthwhile? Find out in our review.
Tales of Zestiria reinforces the notion that the Tales series is the Law and Order: SVU of video games. Both series have long held middle-of-the-road stature in their respective medium and genre ...
Most of the Tales titles have been available for the PlayStation platform and this is no different. Zestiria can be purchased on both the PS4 and the PS3. This time, though, no Xbox.
When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. The release of Tales of Zestiria on PC marks an important point in the history of Namco ...
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