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There's a good reason why players have to wait an extra month before getting their hands on Assassin's Creed Shadows.
Assassin's Creed Hexe, the codenamed project that's understood to be the next single-player entry in the series after Assassin's Creed Shadows, has been referenced by Ubisoft for the first time since ...
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Read our hands-on preview of Assassin’s Creed Shadows, exploring the new combat mechanics, parkour system, and dynamic choices between Yasuke and Naoe.
Having spent four hours with Assassin's Creed Shadows, we reckon it's familiar Creeding with a wonderful world, and a dual protag system that just about works.
During our time getting hands on Assassin's Creed Shadows, we got the opportunity to sit down with the game's Level Design Director, Luc Plante and Associate Producer, Cassandra Poon for an interview.
Ubisoft Quebec seems poised to be the first to pull together Assassin's Creed's disparate eras, but we've been here before and it's routinely not worked out.
Shadows combines the openness of Odyssey and Valhalla with the urban density and verticality of classic Assassin's Creed. Here's a look at the game ahead of its March 20 release.
Assassin's Creed Shadows offers great innovations on combat and a beautiful open world, but will the RPG's dual protagonist approach land?
Alongside previews for Assassin's Creed Shadows going live today, Ubisoft has shown off for the first time the Animus Hub, which seems to be the previously-reported Assassin's Creed Infinity.
Watch the Story Trailer for Assassin's Creed Shadows, the next installment in the third-person action-adventure series developed by Ubisoft Quebec. Players will experience the tale of both assassin ...