Nadella also says the company wants to be in gaming for gaming's sake: "Flight Simulator was a product long before we even ...
Ideally, these models could infer a simulated understanding of how in-game objects and characters should behave based on ...
Over 1 billion images and controller actions from players of Bleeding Edge were used as training data for Muse, a new genAI ...
Microsoft’s Muse is built on the World and Human Action Model (WHAM) and is intended to enhance developers’ creativity.
Using AI to produce footage of video games with a consistent world and rules could prove useful to game designers ...
Microsoft Corp. unveiled artificial intelligence tools that can create video-game scenes that would normally have to be ...
Microsoft started going down this road nearly 20 years ago, and that research has now yielded what looks like a significant ...
Microsoft views the Muse AI model more as a tool for game preservation and concept brainstorming than a way to replace ...
Microsoft's new generative AI model is intended to help developers build games faster and bring life back to older titles.
Microsoft Research and Ninja Theory teamed up to build Muse, a generative AI model capable of generating gameplay.
Microsoft and Xbox have revealed their new generative AI model, Muse, which is the world's first World and Human Action Model ...
A new book, The Insider's Guide to Innovation at Microsoft, finds universal business lessons in the company's successes and ...